Mad Doc Software to Use Gamebryo in Vivendi Universal Games’ Empire Earth2

Mad Doc® Software to Use Gamebryo®
in Vivendi Universal Games’ Empire Earth®2

LOS ANGELES AND CHAPEL HILL, N.C.,
(May 14, 2004) – NDL, a leading developer of 3D graphics technology for the
computer and video game industry, announced today, from the 2004 Electronic
Entertainment Expo (E3), that Gamebryo® is being used by Mad Doc® Software in
the creation of Empire Earth®2, the sequel to the award-winning strategy game
Empire Earth, named in 2001 by GameSpy as "PC Game of the Year."

Gamebryo provides the graphics
engine and tools to help companies like Mad Doc generate stunning 3D graphics
for the PC, Xbox™, PlayStation®2, and GameCube® without sacrificing development
time. With Gamebryo’s advanced graphics features, Mad Doc is able to add custom
features, content and gameplay to help create Empire Earth 2’s unique look and
feel.

"NDL’s team is very attentive to our
needs and works closely with us to ensure we efficiently implement Gamebryo into
our production pipeline," said Ian Davis, Ph.D., chief executive officer of Mad
Doc Software. "Gamebryo provides us with the core 3D technology that enables our
development team to focus on gameplay, new features and other unique details our
fans expect from a Mad Doc game."

NDL’s publisher license with Vivendi
Universal Games covers all major game platforms. Mad Doc Software is the first
of several developers to use Gamebryo under Vivendi Universal Games’ license
with NDL. Empire Earth 2 is due for release in 2005 and will showcase Gamebryo’s
ability to create unique and compelling interactive content for a real-time PC
strategy game.

"Vivendi Universal Games and Mad Doc
have experienced great success with the release of Empire Earth and we’re
thrilled to be part of the sequel," said John Austin, president and chief
executive officer of NDL. "We are seeing a growing number of publishers
approaching us about Gamebryo because of its proven history of reducing the
overall production risks and costs associated with cutting-edge game
development."

About NDL NDL, headquartered in
Chapel Hill, N.C., is a developer of highly flexible 3D graphics software used
by leading game developers and publishers such as Firaxis, Microsoft, Mythic
Entertainment, Blue Fang and Irrational Games. The company’s flagship product,
the Gamebryo graphics engine and toolkit, is the culmination of two decades of
3D graphics expertise. Titles using NDL’s engine have been or will be published
by Bethesda Softworks, Codemasters, Electronic Arts, Vivendi Universal Games and
many others. Developers using NDL’s Gamebryo can spend their time making
Windows, Xbox™, PlayStation®2, and GameCube® games look great and play well,
saving time and money in the process. To learn more, please visit www.ndl.com.

About Mad Doc Software

Headquartered in Lawrence, Mass.,
Mad Doc Software, LLC (Mad Doc) consists of game industry veterans with
experience in every aspect of game development, and an unmatched expertise in
Artificial Intelligence. An emerging force in the industry, Mad Doc was founded
in 1999 with the goal of developing AAA titles that expand the game playing
experience and broaden the market through creative use of new Networking,
Graphics, and AI technologies. Mad Doc’s team has a proven track record for
both award-winning design and profit-making development and delivery. Combined,
the Mad Doc team has been responsible for over 8,000,000 units in the gaming
market worldwide, earning the acclaim of players, critics, and publishers alike.
For information on Mad Doc, please visit
www.maddocsoftware.com