Aspyr Uncovers The Hidden Wonders of Treasure World

February 12, 2009

Aspyr Uncovers The Hidden Wonders of Treasure World

New Nintendo DS Title Uses WiFi Feature To Unlock A Universe Of Discovery,
Collection, Creative Play And Community

Aspyr Media invites gamers to discover amazing wonders that are hidden all
around them with its new title Treasure World for Nintendo DS. More than a game,
Treasure World is a first-of-its-kind explore-and-find experience that acts as a
treasure detector, collector, creative canvas and community gateway.

“With Treasure World we are creating a new way for you to interact not only
with the world around you, but with friends and family and even other players
around the globe,” said Ted Staloch, Executive VP, Aspyr Media. “We believe that
Nintendo DS owners, particularly our core demographic of young gamers, will
really latch on to the thrill of discovering hidden treasures wherever they go,
playing with their own unique in-game world and sharing the experience with
those close to them or through our robust online community.”

Treasure World’s core gameplay mechanic is driven by the Nintendo DS WiFi
feature. While in “hunt mode,” any wireless hotspot that is detected will
automatically unlock a unique dynamic in-game object that the player collects
and incorporates into his or her game world. Gamers will use their treasures to
customize, play, achieve numerous in-game goals or trade with other players.
Treasure World will feature thousands and thousands of unlockable objects that
represent hundreds of different themes and styles and offer gamers nearly
limitless world and character customization options.

Aspyr is extending the Treasure World experience beyond Nintendo DS through
the development of an online community. The new online club will allow users to
create and manage a profile, show off their collection and in-game
customizations and connect with players from around the globe to share
information and set up trades. Both the game and the Web-based community site
are scheduled to launch Summer 2009.