Categories: News

Battlefield 3: Armored Kill ‘Tank Superiority’ detailed, screenshots unveiled

As Battlefield 3 continues to maintain its position as one of the most played games on Xbox LIVE and PSN, developer DICE is eyeing future content for the epic shooter. Confirmed for a September release, “Armored Kill” aims to highlight Battlefield 3’s vehicular mayhem by bringing it to an entirely new level with a new mode called “Tank Superiority.”

In a blog post today, DICE outlined the upcoming mode, along with releasing new screenshots for Armored Kill. As many predicted, Tank Superiority will feature tank vs. tank combat in a capture-the-flag styled onslaught. Described as “King of the Hill,” Superiority will feature brand new tanks that’ll be vital for success, along with several tweaks to gameplay to bring out balanced gameplay:

“Tank Superiority is a highly tailored game mode for Armored Kill where platoons featuring Main Battle Tanks and Tank Destroyers fight for control over a single flag – often placed in extremely open and hard-defended terrain. The new game mode resembles a “King of the Hill” struggle and is available on all four maps in Armored Kill, each map featuring a mix of up to 16 tanks.

As there is only one flag with a tight capture radius per map, heavy tank battles tend to flow back and forth as teams seek to bleed tickets from their opponent. For tank drivers, success usually comes by staying together in packs of 2-3 tanks working together. Going solo to the capture point typically means you get overwhelmed by a large group of enemy tanks.

To make sure there is plenty of opportunity for epic tank battles, respawn times for the vehicles are almost instantaneous. If you spawn at your home base and don’t see a tank, there is usually no reason to start legging it towards the front. A few seconds later, a new tank will appear for you and your team mates.”

In the same post, lead designer Gustav Halling revealed his inspiration for the mode that’ll certainly be unique to a FPS that requires constant team play and a balanced class approach (medics, support, etc.):

“With Tank Superiority I wanted to push tank-based gameplay to the extreme. This means there are a lot of new ideas to adapt to in this game mode. Tanks are the stars of the game mode, of course, but we also allow for some crucial infantry gameplay as well.”

Source: [DICE]

Tate Steinlage

I write words about video games and sports. Hope you like them.

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