Bungie has taken to their weekly update to detail the Iron Banner’s return and the tweaks it will be getting, as well as the changes they plan on bringing to Raid rewards, Shaders, and more.
Essentially, Bungie is addressing player complaints one at a time, in hopes of making the game better.
Iron Banner is set to return on January 30th with Control and some changes. Bungie is adding new engrams for Season 2, as well as new ornaments – which will actually look different this time.
Players will also be able to directly buy any of the Iron Banner armor pieces or three selected weapons with tokens. There is no limit on how many Iron Banner packs players can get.
The rewards are as follows:
Masterwork Armor which grants a 3% damage resistance bonus while using a super and stacks for an overall 15% damage reduction with a full set of Masterwork Armor. Players can rework Masterwork Armor into any stat combination players like.
Raid rewards will be getting tweaked, in order to satisfy Destiny 2 raiders after raids, instead of leaving them wanting or upset. In order to make raid rewards better for players, Bungie has laid out a plan of action.
Raid armor will have raid perks, which can give you bonuses like “Solar abilities do 25% more damage”, “Recharge your grenade when you activate your Super”, and “Deal 20% extra damage after getting a melee kill”. Raid armor mods will be legendary only and are reusable, but will cost a Calus token to apply.
The Prestige raid will drop both Prestige and Normal items, so there is no need to run the raid again.
For the rest of the raid loot changes, see the bullets below:
Bungie noted that these are only the beginning of the raid changes coming.
Bungie explained why Shaders cannot be deleted in stacks. Because Shaders are unique items that generate a unique set of rewards, players could easily see items go missing. The developers are looking for the best way to manage Shaders and are considering exchanging shaders in stacks for things. They also want to bring back Destiny 1 Shader mechanics as well as re-introduce Shader Collections.
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