You know what the next-gen Call of Duty: Ghosts doesn't allow? More players in an online match. During Ali-A's unboxing of the Xbox One Prestige Edition, he pointed out that the back of the box said 2 to 18 players online. So 9 versus 9 is still the maximum amount of players in a match.
To me, that's not a big deal. If I want huge maps that turn into slugfests with a massive amount of players, I'll play Battlefield. Call of Duty's maps are meant for smaller teams. 18 already feels a little crowded; any more really wouldn't feel like a Call of Duty title. I don't think it's that Infinity Ward can't have more than 9 versus 9 at one time. It has to be a design choice. Just because it's a next-gen console with dedicated servers doesn't mean that there needs to be more players allowed to play in a match at a time.
You can follow Senior Editor Lance Liebl on Twitter @Lance_GZ. He likes talking sports, video games, movies, and the stupidity of celebrities. Email at LLiebl@GameZone.com
[Matroix YouTube via NeoGAF]
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