Call of Duy: Ghosts makes its highly anticipated debut today, but is it living up to the standards set forth by its predecessors? Early reviews seem to indicate no. Below is a list of compiled review scores for Ghosts from our friends around the web.
Bear in mind, Call of Duty: Ghosts is a current and next-gen shooter, available now on PS3, Xbox 360 and PC, but coming at launch for Xbox One and PS4. Some reviews take into account the PS4 version which was played in a LAN setting at a publisher-run event, while others are based primarily on the current-gen version of the game. One thing they all have in common are rather pedestrian scores.
"Call of Duty: Ghosts isn't a reinvention of the franchise, but proves there's still room for innovation within its existing formula. Though at the risk of overcomplicating things at times, its robust multiplayer gameplay, surprisingly fun co-op modes, and lengthy, challenging, and varied campaign makes Ghosts one of the best Call of Duty games to date."
"Call of Duty: Ghosts is a solid installment, but it lacks creativity and innovation. Its new engine already looks dated in the face of the competition, and it eschews many of the solid concepts seen in Black Ops 2."
"Ghosts offers the same style of video game combat that Call of Duty has had since 2007. The core of it is still engaging and can be very thrilling, if you're receptive to this type of action. In fact, it's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back."
"From an exuberant campaign full of spectacle and variety to the way Extinction's unpredictable aliens force you to use those targeting skills in entirely new ways, Ghosts strikes an excellent balance between the familiar and the novel. This is a game that's keenly aware of the series' strengths, but doesn't find itself beholden to them. No matter what standard you apply, Call of Duty: Ghosts is a terrific first-person shooter."
"There is an overwhelming sense of familiarity one gets from playing Call Of Duty: Ghosts and that's probably because an iteration of this series drops every year without truly reinventing the wheel. Its formula is a world-record-breaking recipe for success. It's fun, sure, but it's not ground-breaking. But then, for the purposes of its audience, does it need to be?"
"On PS4 and Xbox One it may be, but Ghosts is a current-generation game. In fact, it's thecurrent-gen game, the one that defined systems and mechanics that changed the industry. They remain enjoyable; the question is whether that's still enough."
"Ghosts, in and of itself, is a fine game. It ticks all the boxes and then blows the boxes up in glorious 1080p resolution (on PS4 at least). Those who only ever play COD will be more than happy with it, but those who have grown weary of the series will see more of their ambivalence justified this time around."
"Ghosts follows more often than it leads, bringing with it familiar missions, modes and experiences. Ghosts feels like an accountant's sequel, with just enough content to justify a new installment. It just never goes beyond that."
"Contrary to the old saying, you can teach an old dog new tricks. Black Ops II demonstrated that with style. Ghosts, however, is a dog that simply doesn't want to change. It knows what it is, and sticks with it. It would be a respectable endeavor, if it didn't lead to such an underwhelming and predictable little product. What a sleepy, sleepy dog."