Carbine Studios has a plan for WildStar in 2015. The MMORPG originally launched in early June of 2014, it did away with some traditional aspects of MMO's (tab targeting replaced with active targeting) and brought a diiferent style of gameplay to the genre.
The developer has some robust plans 2015, the skeleton of their plan runs off of three basic things: (1) Listening to the community feedback and focus development on making WildStar a more fun, less grindy, game, (2) make updates with both present and future players in mind (supporting different playstyles, durations and group sizes), and (3) to invest, enhance and grow the game.
With these items in mind let's look at the remaining implementations Carbine Studios is looking to make in 2015:
[Carbine]
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