The September Clash of Clans update (dubbed "Spell Superiority and Clan War Tiebreaker!") that Supercell has been teasing this week has released and is now available to download. If you've been keeping up with the sneak peeks this week, you probably know the major changes and features it brings. If not, we've got the full patch notes below.
It's not a major update (Supercell is saving that for ClashCon in October), but it does bring long-awaited features, like Clan War Tiebreakers and a new look level 11 Wall design.
Spell Superiority and a Clan War Tiebreaker!
- Improved Lightning, Poison, Earthquake and Freeze spells!
- Lightning Spell level 7 and 25 new Wall pieces have been added to Town Hall level 10
- Total Destruction is now a Clan Wars tiebreaker – if the score is even at the end of the war, the Clan with more destruction percentage in their best attacks will be the victor!
- Attack and Defense tabs have be added to Clan tabs in the War Stats to quickly see all best attacks in the war for either clan
- The appearance of Wall level 11 has been revamped and looks TOTALLY EPIC
- Lightning Spell level 7 ravages buildings and troops alike
- Increased damage for Lightning Spell levels 5 and 6
- Lightning Spell bolts now strike closer together to miss less often
- Lightning Spell level 6 is now available at Town Hall 9
- Troops in Poison Spells now take less damage at first, but much more over time
- Poison Spell damage now increases to huge amounts and lingers after leaving the spell
- Poison Spells now also reduce the attack rate of defending Troops
- Earthquake Spells deal much more damage, regardless of a building's current hitpoints
- Repeated Earthquake Spells now deal diminishing damage to the same buildings
- Four Earthquake Spells will still always destroy any level of Wall!
- There are no longer any special "building execution rules" for Earthquake spells – a building just needs to be reduced to 0 HP
- Example: If an Earthquake Spell has 25% damage, the first Earthquake spell cast on a building will ALWAYS deal 25% of maximum HP damage, thus destroying any building with under 25% HP remaining. Repeated Earthquake Spells on the same building deal less damage: 25/3 %, 25/5 %. 25/7 %, etc. This diminishing damage means that it is still impossible to destroy buildings only using Earthquake Spells.
Game Balancing
- Freeze Spells now also affect defending air troops
- Lava Hounds can no longer target air troops
- Attacking troops will now engage defending troops from further away
- Titan III and Titan II Leagues can now buy 1 week shields from the Shop
- The Army Overview button is now also visible from the Clan War map