Divinity: Original Sin has shed its Alpha label and is now officially in beta. So what does this mean exactly? Well, basically, it's a more polished experience with even more content.
Coinciding with today's announcement, Larian Studios has unleashed a massive update for the game. Over 400 improvements have been made in this update including 28 new talents, more than 60 new skills, and a brand new area to explore, among other things. Check out the highlighted features below:
- 28 exciting new talents, including such fun things like the Lone Wolf perk, which gives a player super abilities, but makes it impossible for him or her to hire companions.
- More than 60 new skills, allowing for a new brand of synergies, such as combining the Invisibility skill with Pickpocketing
- A new witchcraft skill tree that can be combined with other skills to deadly effect
- New areas to explore, new foes to fight, new items to find & new secrets to discover
- A brand new character creation screen with new presets such as the Shadowblade or the Wayfarer, and an enormous amount of customisation options.
- More environmental interactions – you can smash or burn doors, pickpocket characters & use staffs to electrify pools of water. Or how about burning wooden chests to get the loot inside?
- Improved AI, user interface, graphics, loading times, performance and stability mean playing Divinity: Original Sin has never been this smooth
- A truckload of new sound effects & music tracks
Access to Divinity: Original Sin's beta can be had by purchases the game through Steam's Early Access program. For $39.99, you'll get the eventual full release, as well as access to the current Beta which is about the first 20 hours of the game.
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