You may recall last year we wrote about Super Roman Conquest, a retro side-scrolling strategy game being developed by former LucasArts devs Matt Boland (a Star Wars 1313 designer) and Tim Temmerman (a Star Wars: First Assault systems designer).
When we last saw the game the core mechanics and concept were in place. It takes place in a multi-layered, 3D world set in Ancient Rome with a goal to "blend the nostalgia of our formative PC-gaming past with modern RTS design elements and a meta-game progression reminiscent of our favorite indie strategy games like FTL." However, as the game was still looking for funding via Kickstarter, much of the art assets were merely placeholders.
Now, several months later, the guys are back to update us on the development of Super Roman Conquest, while showing us some of the new work done by two new artists — Bandygrass who has become the top character animator on the project and "has contributed to the look of every unit in the game," and Environment Artist Alex "Cannonbreed" who "has done great work making the pixel environments come to life."
With everything seemingly starting to come together, the big push right now is on Super Roman Conquest's Steam Greenlight campaign which you can learn more about here.
To kick off 2021, we have a glorious return to one of the best franchises…
Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…
Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…
Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…
Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…
GTA 5 is probably the biggest game of all-time. It has sold over 135 million…