With next-gen console rumors at an all-time high, Heavy Rain director David Cage is quite content with the current PlayStation 3.
"To be honest, I’m not that interested in technology or the next generation of consoles," Cage said in an interview with Develop. "If we could continue with PlayStation 3 for another five years it would be fine with me."
Unlike the majority of people who think new tech would result in better games, Cage believes games should evolve through creative ideas. He feels the lack of creativity is what is limiting the current generation of gaming.
"I think the main challenges are on the creative side than on the technical side," Cage explained. "Are there technical things I can’t do on PS3? Honestly, no. The limitation is much more about the ideas we have. When you look at the past, you realized that the technology evolved must faster than the concepts we rely on."
"As an industry we have pretty much have been building the same games for fifty years, despite the platforms changing," he said matter-of-factly. "So, what do I expect from the next generation of hardware? You know, the usual. More polys, and higher resolution texture maps, and, horsepower, and, stuff. Wow. It’s so cool and exciting."
That sparks a pretty interesting debate. Is technology hampering new ideas from becoming a reality? Will a more powerful processor result in a different form of gameplay? Cage is right in that the core mechanics of games haven't really changed that much over the years. You still have your generic first person shooters, your third-person cover-based shooters, etc. Sure, the graphics can always improve, but as we learned with Journey, sometimes a really innovative idea can triumph pretty graphics. Ideas are what sell.
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