Jagged Alliance 2: Wildfire Ships to Stores nationwide!

Jagged
Alliance 2: Wildfire Ships to Stores nationwide!
 




 




Strategy First releases Jagged Alliance 2: Wildfire to the market place…




 


Montreal, Canada. Monday
March 8, 2004 – PC publisher Strategy First and developer i Deal Games today
announced that their turn-based strategy game Jagged Alliance 2: Wildfire has
shipped to retail stores nationwide for $19.99 USD.


 


With this retail release,
not only do you get to continue your adventures in Arulco in Wildfire, but the
original Jagged Alliance 2 retail release is included in the box with the
source code so that modders can tweak the JA experience to their liking.


 


For more information on
Jagged Alliance 2: Wildfire please visit

www.strategyfirst.com


 



Background Story
:

Arulco’s economy has completely collapsed and the country has now become a
base for international drug cartels.
Export of precious metals, which was the foundation of Arulco’s economy, is
now just a cover for the extensive export of drugs into North America.


 


The North American Drug
Agency has been unable to affect the export of drugs through regular
diplomatic channels due to the cartels’ influence and has been forced to take
more specific action to stop the drug trade. You are sent in as a leader of a
small band of hired guns, your mission: the elimination of all key personnel
of the Arulcan Government and, if possible, the complete extermination of the
drug cartels. If successful, you will be hailed as heroes. If you fail, the
Agency will deny all knowledge of the operation.


 


Wildfire includes
modifications to all aspects of the original game. Changes were made to all
weapons, landscapes, structures, missions, enemies and the AI. All elements
within the game were altered to make it more realistic, bringing it closer to
real-life.


 


Real
World, Real Weapons, Real Enemies… REAL TROUBLE!


 


Features


  • Improvements to all
    structures within the game to closer match real-life facilities.


  • Added tall grass, bushes,
    stones, and trees to sections of the map which were barren,    which allows
    for better coverage for units and changes combat tactics.


  • All military facilities
    have increased their defensive capabilities. They have added mine fields,
    fences, watchtowers, perimeter lighting and alarms.


  • All weapons have been
    rebalanced to better reflect real-life weapon characteristics.


  • New weapons have been
    added:


  • USP                 
    Uzi                    UMP                  MP5A3              Mini-30


  • HK33                
    G36                   MP7                  MSG90              AN-94


  • RPK                  
    V-94                 VAL                   VSS


  • And all existing weapons’
    graphics and sounds have been replaced to make them more realistic.


  • The importance of
    sub-quests has been increased and now plays a major role in the game’s
    overall flow.


  • The Mafia has taken on a
    new role and is now part of the Arulcan order.


  • The number of enemies has
    increased and they are a lot smarter and more ruthless this time around.


 


About Strategy First


Strategy First Inc. is a leading developer and worldwide publisher of
entertainment software for the PC.  Founded in 1990, the company has grown
rapidly, publishing major games in the industry and simultaneously developing
its own in-house titles such as O.R.B., Disciples II, and Nexagon: Deathmatch.
After winning numerous awards for games such as Disciples: Sacred Lands,
Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy
First continues to push the gaming envelope with its own groundbreaking
titles, while maintaining its reputation as a unique alternative for
independent developers seeking to market their games to a worldwide audience.
Further information about Strategy First and its products can be found at

www.strategyfirst.com