Categories: News

Microsoft aware of Halo: Reach’s frame rate issues on Xbox One

Earlier this year, Microsoft's Head of Xbox, Phil Spencer, assured fans that Halo 5: Guardians would not see the disasterous release that Halo: The Master Chief Collection saw, and luckily enough for Halo fans – Halo 5's release wasn't too bad.

Unfortunately, the same cannot be said for the release of Halo: Reach on the Xbox One through backward compatibility. In theory, Halo: Reach should be running at a consistent frame rate with a bit of higher resolution.

Players have been reporting that Halo: Reach has been suffering frame rate issues that, in their opinion, has left the game unplayable. According to Microsoft, developers are working on a fix for the frame rate issues. “We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility,” a Microsoft spokeperson told Kotaku. “The Xbox engineering team is currently looking into the issues and are working to address them.”

Hopefully the fix comes quickly for everyone looking to play.

Tatiana Morris

I work here, so at least I've got that going for me. Catch me on Twitter @TatiMo_GZ

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