Minecraft 1.8 gets its first major snapshot; updated to 14w02c today

Yesterday, Mojang released the first snapshot of Minecraft 1.8. Labeled "14w02," the snapshot was split into two primary focuses: survival gameplay and improvements, and new abilities for adventure maps. It also included bunch of optimizing for both the client and server, as well as the Plugin API. As per usual, though, the snapshot has received a few updates since its original release and Mojang just now has released snapshot "14w02c."

Below are the fixes addressed by the "C" snapshot and below that are the changes to the Survival and Adventure Map aspets of the game.

Snapshot 14w02c fixes:

  • [Bug MC-44331] – Interacting with invalid villagers crashes the game
  • [Bug MC-44359] – Hopper: java.lang.NullPointerException: Exception generating new chunk
  • [Bug MC-44370] – Item Entity falling on Farmland destroys the Farmland
  • [Bug MC-44371] – “/kill @e” does not kill arrows
  • [Bug MC-44378] – Hopper: java.lang.NullPointerException: Exception ticking world
  • [Bug MC-44380] – Hopper: java.lang.NullPointerException: Invalid Biome id
  • [Bug MC-44383] – Hopper: java.lang.NullPointerException: Getting biome
  • [Bug MC-44389] – Leaves not changing colour depending on biome
  • [Bug MC-44390] – @a doesn't work with all commands
  • [Bug MC-44392] – Hopper: java.lang.IndexOutOfBoundsException: Index: 2, Size: 2
  • [Bug MC-44400] – /clear does not respect "max count" when above 0
  • [Bug MC-44409] – /blockdata with CommandBlocks not updating
  • [Bug MC-44442] – Water/Lava Not Flowing "Smart"
  • [Bug MC-44467] – Biome-specific terrain features being placed in the wrong area
  • [Bug MC-44468] – Using @a with scoreboard assigns things per UUID not name

Original Snapshot Updates:

Big survival changes:

  • 3 new stone types!
  • Major Enchanting & Repairing changes!
  • Mossy stone bricks recipe!
  • Updated Villager trading!
  • Doors stack!
  • Slime blocks!
  • Lots of other tweaks, changes, bug fixes and secret features!

Big Adventure Map changes:

  • Adventure Mode no longer lets you place/destroy blocks.
  • But that can change!
  • Added Entity Selectors! Use @e in certain commands to target entities. You can limit it with [type=Chicken] or [type=!Skeleton]
  • Added a /blockdata command!
  • Added ‘Lock’ (String) NBT tag on most containers.
  • Added an optional entity parameter to /kill (try: /kill @e[type=!Player]
  • Added optional arguments to /clear for max item count (use 0 to not actually delete anything) & NBT data
  • Lots of other tweaks, changes, bug fixes and secret features!

[Mojang]