If you are eager to know more about the upcoming sci-fi shooter Destiny 2, the latest issue of EDGE magazine has you covered. According to user kapowaz from Reddit, which seemed to snag an early copy of the latest issue, the magazine has some new interesting information about the game.
The information goes like this:
- The beta did not contain the final implementation of how Energy weapons work against AI combatants with elemental shields; when the shield is depleted, it explodes, nuking any enemies that happen to be nearby
- Nightfall strikes now have a time limit (varying by Strike; one example was 13 minutes), so efficiency and settling on a strategy beforehand will be important
- There are over 80 missions and (PVE) activities, and each is substantial in length, challenge, story, and reward
- There's so much new content that at one point in development they realized they had more content than progression (something they've subsequently fixed)
Supers and grenades were also mentioned, and whilst they recharge faster than the beta, it seems we'll be encouraged to recharge them more quickly through aggressive play. An example given was a Warlock exotic chest that lets you hover in the air (sounding a little like Empyrean Bellicose) where kills whilst hovering will quickly recharge your grenade.
It seemed the EDGE team was able to play a whole portion of the story mode too. Overall, the impression of the campaign sounds very good – lots to do, and a lot more to find.
Keep up with GameZone for more info on Destiny 2.