Categories: News

‘No Man’s Sky is the hardest thing I’ve ever worked on’ says Sean Murray in new update

For the most part, Sean Murray and his team at Hello Games have kept their heads down and out of the spotlight as they work tirelessly to finish No Man's Sky. The game was noticeably absent from E3 2016, though to be fair the game has already been shown off to the point where you should know by now if it's something that interests you or not. Hello Games' primary focus right now is not messing up what they hope is a landmark game for their small 15 person studio.

Recently, Managing Director Sean Murray took to the No Man's Sky website to deliver a small update on the game's progress. He said:

Hello, Sean here, working super, super hard on No Man’s Sky.
Every day, the game is getting better and better, and despite all the late nights (and early mornings) we’re all working to get it finished and in your hands, it’s amazing to see it all coming together.
You might already know this, but we had to delay the game from its original June release date. It’s now August 9 in north America, and August 10 in Europe. We knew that people would be disappointed, and we’ve certainly heard a lot from some who decided to tell us all about that. But we’ve also heard some super nice words of support as we make the final push.
I’ve said it before, but No Man’s Sky is the hardest thing I’ve ever worked on. It’s even bigger than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation.
And despite all of that, development is genuinely going well. This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes though, we get one shot to make this game and we can’t mess it up.
So that’s what we’re doing right now, and every day I feel more sure it was the right decision. Thank you so much for your support and patience. The universe will be yours very soon.
A lot was made over No Man's Sky's delay. Some people made way more than they should have. But it sounds like the decision was the right one, but we will see for sure come August 9th.

Source: [No Man's Sky Official Website]

Daniel R. Miller

I'll play anything at least once. But RPG's, Co-Op/Competitive Multiplayer, Action Adventure games, and Sports Franchise Modes keep me coming back. Follow me on Twitter @TheDanWhoWrites

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