Open world Zelda will be a standard in future The Legend of Zelda releases, suggests producer

We will see about that.

The most recent addition to the Legend of Zelda franchise has been pretty well received from media and gamers alike. Upon release, The Legend of Zelda: Breath of the Wild was awarded over 50 perfect scores from review outlets, which broke a Metacritic record.

With such an impressive release, it's clear that Nintendo and series producer Eiji Aonuma did something right. It appears as though Nintendo won't be moving away from one of the features found in Breath of the Wild. Aonuma sat down with Famitsu for an interview and revealed that it's very likely that Zelda won't be straying away from being an open world game.

Check out the rough translation below, courtesy of NeoGaf:

Famitsu: Making the next Zelda game might be more difficult if you choose to make it an open-air game. What will evolve open-air? How will you make future dungeons? What will the next Zelda title be like?

Aonuma: I think that, in the future, open air games will be the standard for Zelda.

While Aonuma says the series will be moving forward with the open world trend, there's something of a coincidence here. When Skyward Sword released, Aonuma stated that the Zelda series would be using motion controls in future titles. Breath of the Wild does use some motion controls, the gyro aiming, but it's not the biggest feature and it can be turned off.

Themes and features from Breath of the Wild will likely find their way into the coming Zelda titles, but it's best not to get too excited over any statement for a game that isn't yet developed.