Riot Games to Summon League of Legends in 2009

October 7, 2008

Riot Games to Summon ‘League of
Legends’ in 2009

World-Class Development Team,
Including Creators of DotA-Allstars, to Offer Players Online Multiplayer
Battle-Arena Game

Riot Games is currently developing
its first title, League of Legends. In the online multiplayer session-based
game, rival teams will compete against one another for victory on highly
stylized battlefields and landscapes. The title combines elements of
role-playing and strategy genres with addictive battle action that brings
accessible, replayable, competitive gameplay into a whimsical universe that
deepens with the player’s commitment. League of Legends is being designed by a
decorated group of developers with credits that include PC & console
blockbusters, as well as part of the team that created the popular Warcraft 3
mod DotA-Allstars. Riot will invite players into the League of Legends beta in
2009.

“League of Legends will bring gamers
competitive battle-arena style gameplay that builds upon and expands on
innovative gameplay concepts that were pioneered in DotA-Allstars, one of the
most popular mods of all time,” Brandon Beck, co-founder and CEO, Riot Games,
said. “The team is applying its expertise and passion to producing a game that
fuses premium art and gameplay features with deep community tools.”


Click here to see the
new League of Legends teaser trailer.

After an age of warfare, the
superpowers of the land of Valoran have come together to form a governing body
that will settle all disputes behind the closed doors of the Institute of War.
Their task is a noble one — to lift the impossible weight of bloody war off the
shoulders of the world and place it upon a select few — The League of Legends.
On the Fields of Justice, legendary Champions forge alliances and resolve their
differences in battle arenas. In the League there is one rule that reigns over
all else: Winner rules all.

In League of Legends, players take
on the role of a persistent Summoner avatar that gazes upon the battlefield from
above and influences battles by taking command of a chosen Champion. During each
online multiplayer play session, gamers will choose one of dozens of unique
Champions wielding diverse skills and abilities, and engage in fast-paced
team-oriented combat to bring their foes to ruin. Champions will gain levels,
items, and abilities that enable them to slay their opponents and augment the
strength of their allies by battling with enemy minions, foul beasts, deadly
turrets and enemy Champions. Players also advance their Summoner’s rank and
power to gain new abilities and items, assisting their Champions in battle.

League of Legends emphasizes
team-oriented gameplay and players must work together in order to defeat the
opposing team. Players will be able to communicate easily through in-game
lounges and chat rooms, and forums will act as a conversational hub for a wide
variety of discussions amongst community members. League of Legends will feature
custom-built multiplayer support including matchmaking, stat tracking, clan
support, anti-cheat systems, dedicated in-game ladders and Leaverbuster
technology. In addition to extensive multiplayer features, League of Legends
will include a single-player mode where players can learn how to play and
practice new strategies by engaging robust Bot-AI.

The League of Legends community will
feature an abundance of ongoing events including tournaments, leagues and
contests. The Riot development team will open their doors for community input,
allowing gamers to have their opinions heard, have their ideas implemented in
League of Legends and continue to shape the game as it evolves post-launch.
Gamers can already join the community forums at
www.leagueoflegends.com
to begin tracking the new title, engage with the Riot team and other players and
become a part of the development process for League of Legends.