December 13, 2007
TABLESTAR ANNOUNCES BETA FOR
SWATCHES, A MULTIPLAYER PUZZLE GAME EXCLUSIVELY FOR THE IPHONE WITH CHALLENGING
AI AND REAL-TIME CHAT
Multiplayer capability allows game
play between iPhone and iTouch users and chat without gameplay interruption
TableStar Games today announced a
new, multiplayer, chat-capable puzzle game designed exclusively for the iPhone
that takes full advantage of the touch capabilities.
“There are many games currently
available to download to your iPhone but most of them are just ports of existing
games,” said Rob Carroll, Producer with TableStar. “We designed Swatches
especially to use the invocative touch screen on the iPhone in conjunction with
the multiplayer capabilities of an online device.”
In Swatches, a game where players
compete to control the largest blocks of color against live opponents’ or a
challenging AI, every game is a new and different experience with the same
simple game rules giving players re-playability and strategic choices. The game
lobby allows players to create their own matches, give themselves custom names,
and view who is currently in the game or waiting to start a new one.
Up to six players can talk to each
other in the lobby area and during gameplay without needing to leave the game or
open a new screen.
“Our real-time chat function allows
friends to play and interact, and lets players meet new friends with the game
lobby and chat functions,” said William Volk, CEO of MyNuMo, who performed the
iPhone development of the game.
iPhone and iTouch players can
download the game and begin playing in about thirty seconds.
For more information, visit
www.swatchesgame.com
and
www.tablestargames.com. To join the Beta test group, visit
www.swatchesgame.com
and click on the Beta link.