What makes a next-gen Lara Croft, well, next-gen? Hint: it’s not just the hair.
Executive producer of Tomb Raider: Definitive Edition Scot Amos explains the next-gen upgrade as “dynamic,” including the effects they’ve used to make Lara visually impressive, in a new developer diary that released Tuesday.
Along with dynamic effects, Amos gives insight to materials, density, and even something called “re-typologized.”
Will you be picking up Tomb Raider: Definitive Edition for Xbox One or PlayStation 4 on Jan. 28? If so, will this be your first time with the game or your second go around? Let us know in the comments below.
Source: [Tomb Raider — YouTube]
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