Seasons After Fall is a narratively-focused puzzle platformer set in a world without enemies or pressure on the player to complete the game. You play as a wild fox who has set out on a journey to find beings known as the Guardians of Seasons. Throughout the game, you will use the fox's ability to change the seasons at will so that you can manipulate the world around you. For instance, you can use the season of Spring to bring rain that will raise water levels, bloom flowers, and open new pathways.
Today, developer Swing Swing Submarine released a brand new website for the game, which you can check out here and threw out a fresh batch of screenshots which you can check out below:
Here's a look at the game's key features:
- Control the Seasons at will. Solve organic puzzles with various living creatures. Freeze, grow and change the environment dynamically.
- Explore and discover an unknown world. Run, jump, yap, explore the world with no pressure.
- Meet the Guardians, strange divinities of the seasons and uncover a dark story.
- Enjoy the environment in all serenity, without enemies nor interface.
There is currently no concrete release date for Seasons After Fall, but it is scheduled to land on PC sometime this year.