Bravely Default demo has just hit the NA eShop and will be released in February. But since the game is already out in other parts of the world, we thought we'd help you out a bit and get you primed for its inevitable release.
Here is the complete list of 24 jobs in the game, as well as their skills, what level they're unlocked, and the associated cost of slotting them.
These jobs get unlocked as you progress through the game.
Job list:
Investigate – Obtained: Level 1, Cost: None, Description: Display the enemies' information
Treat – Obtained: Level 2, Cost: None, Description: Heal 20% of max HP
Dowsing – Obtained: Level 3, Cost: 1 Slot, Description: Display treasures in the area
Hopscotch – Obtained: Level 4, Cost: 1 Slot, Description: No damage from trapped floors
Apologize – Obtained: Level 5, Cost: None, Description: Decrease your aggro
Prayer – Obtained: Level 6, Cost: 1 Slot, Description: Increase the success rate of buffs
Max 10% Up – Obtained: Level 7, Cost: 1 Slot, Description: Increases MP by 10%
Endurance – Obtained: Level 8, Cost: None, Description: Increases defense by 25%
Flee – Obtained: Level 9, Cost: 20MP, Description: Run from battle
JP Up – Obtained: Level 10, Cost: 1 Slot, Description: Raises Job XP gain
Hold Out – Obtained: Level 11, Cost: 3 Slots, Description: Retain 1 HP when knocked out in battle
Enemy Repellent – Obtained: Level 12, Cost: 1 Slot, Description: Decreases field encounter rate by 50%
Enemy Collect – Obtained: Level 13, Cost: 1 Slot, Description: Increases field encounter rate by 50%
Mimic – Obtained: Level 14, Cost: None, Description: Use previous command without using MP or HP
White Magic Level 1 – Obtained: Level 1, Cost: None, Description: Ability to use Level 1 White Magic
Magic Defense 10% Up – Obtained: Level 2, Cost: 1 Slot, Description: Increase magic defense by 10%
White Magic Level 2 – Obtained: Level 3, Cost: Variable, Description: Ability to use Level 2 White Magic
Staff Lore – Obtained: Level 4, Cost: 1 Slot, Description: Raise Staff aptitude rank
Spontaneous Recovery – Obtained: Level 5, Cost: 1 Slot, Description: Revert Blindness and Poison after battle
White Magic Level 3 – Obtained: Level 6, Cost: Variable, Description: Ability to use Level 3 White Magic
Water Ward – Obtained: Level 7, Cost: 1 Slot, Description: Decreases damage received from Water Element
Angels Blessing – Obtained: Level 8, Cost: 3 Slots, Description: Decreases damage received by 25%
White Magic Level 4 – Obtained: Level 9, Cost: Variable, Description: Ability to use Level 4 White Magic
Magic Defense 30% Up – Obtained: Level 10, Cost: 3 Slots, Description: Increases magic defense by 30%
White Magic Level 5 – Obtained: Level 11, Cost: Variable, Description: Ability to use Level 5 White Magic
Unchanged for All – Obtained: Level 12, Cost: 3 Slots, Description: Ability to target multiple enemies and keeping the spells potency
White Magic Level 6 – Obtained: Level 13, Cost: Variable, Description: Ability to use Level 6 White Magic
Law of Conservation of Life – Obtained: Level 14, Cost: 3 Slots, Description: Revives all allies with full HP after KO
Black Magic Level 1 – Obtained: Level 1, Cost: None, Description: Ability to use Level 1 Black Magic
Rod Lore – Obtained: Level 2, Cost: 1 Slot, Description: Raise Rod aptitude rank
Black Magic Level 2 – Obtained: Level 3, Cost: Variable, Description: Ability to use Level 2 Black Magic
Fire Element Abatement – Obtained: Level 4, Cost: 1 Slot, Description: Decreases damage received from fire
Damage Disperse – Obtained: Level 5, Cost: 1 Slot, Description: Split damage done to you among allies
Silence Immunity – Obtained: Level 6, Cost: 1 Slot, Description: Immune to Silence status
Black Magic Level 3 – Obtained: Level 7, Cost: Variable, Description: Ability to use Level 3 Black Magic
Magic Resonance – Obtained: Level 8, Cost: 1 Slot, Description: The more party members that have this active, the stronger magic attacks become
Black Magic Level 4 – Obtained: Level 9, Cost: Variable, Description: Ability to use Level 4 Black Magic
Magic Attack 20% Up – Obtained: Level 10, Cost: 2 Slots, Description: Increases magic attack by 20%
Black Magic Level 5 – Obtained: Level 11, Cost: Variable, Description: Ability to use Level 5 Black Magic
Magic Defense Penetration – Obtained: Level 12, Cost: 3 Slots, Description: Enemies will have lower magic defense
Black Magic Level 6 – Obtained: Level 13, Cost: Variable, Description: Ability to use Level 6 Black Magic
Everything Becomes All – Obtained: Level 14, Cost: 3 Slots, Description: Ability to target all enemies with magic
Raid – Obtained: Level 1, Cost: None, Description: Deal 125% damage with attack
Two Hands – Obtained: Level 2, Cost: 1 Slots, Description: Ability to equip second weapon (katanas, swords, axes, spears and staves) instead of a shield
Physical Defense 10% Up – Obtained: Level 3, Cost: 1 Slot, Description: Increases physical defense by 10%
Iron Wall – Obtained: Level 4, Cost: None, Description: Increases physical defense by 600% for one round
Cover – Obtained: Level 5, Cost: None, Description: Takes damage instead of an ally with low HP
Shield Attack – Obtained: Level 6, Cost: 8MP, Description: Deal 100% normal attack and raise physical defense by 25% for 2 turns
Shield Lore – Obtained: Level 7, Cost: 1 Slot, Description: Raises Shield aptitude rank
Vengeance – Obtained: Level 8, Cost: 1BP, Description: Attack with a damage modifier tied to how many party members are KO'd
Sword Lore – Obtained: Level 9, Cost: 1 Slot, Description: Raises sword aptitude rank
Protect With All My Might – Obtained: Level 10, Cost: None, Description: Protect selected ally from damage, take only half damage
Two-Handed Shield – Obtained: Level 11, Cost: 1 Slot, Description: Ability to equip second shield instead of a weapon
Physical Defense 30% Up – Obtained: Level 12, Cost: 3 Slots, Description: Increases defense by 30%
Chivalry Soul – Obtained: Level 13, Cost: 1 Slot, Description: Increases defense whenever Protect ally, Full Cover, or White Knight is used
Ultra Charge – Obtained: Level 14, Cost: 1BP, Description: Attack will have 200% increased strength
Nothing Ventured – Obtained: Level 1, Cost: None, Description: Halved damage from physical attack, counterattacks with double damage
Earth Damage Reduction – Obtained: Level 2, Cost: 1 Slot, Description: Decreased damage from earth attacks
Katana Knowledge – Obtained: Level 3, Cost: 1 Slot, Description: Raise Katana aptitude rank
A Nail Which Sticks Out Gets Hammered Down – Obtained: Level 4, Cost: 1BP, Description: Reduce enemy BP by 1
Multitask – Obtained: Level 5, Cost: 2 Slots, Description: 25% chance to follow up an attack when performing a conventional attack
Counter – Obtained: Level 6, Cost: 2 Slots, Description: Increases counter-attack strength
Confusion Immunity – Obtained: Level 7, Cost: 1 Slot, Description: Immune to Confuse status
Before Swine – Obtained: Level 8, Cost: None, Description: Minimize damage from attacks and counter-attack magic attacks
Counter Amp – Obtained: Level 9, Cost: 1 Slot, Description: Increases counter-attack damage
Know Thine Enemy – Obtained: Level 10, Cost: None, Description: Counter-attack with 400% power when hit by selected enemy
Gather Strength for a Renewed Attack – Obtained: Level 11, Cost: 2 Slots, Description: Damage increased based on current BP
The Worm Turns – Obtained: Level 12, Cost: None, Description: Counter-attack with 750% power when below 20% HP
Slow and Steady – Obtained: Level 13, Cost: 1 Slot, Description: Increases speed after a default
Traveling While Deliberately not Paying Fare – Obtained: Level 14, Cost: None, Description: No MP cost for two rounds
Shippu Jinrai – Obtained: Level 1, Cost: 16MP, Description: Ninja will attack first in every round
Koin Ryusai – Obtained: Level 2, Cost: 1 Slot, Description: Counter-attack after successfully evading an attack
Evasion +10% – Obtained: Level 3, Cost: 1 Slot, Description: Increases evasion by 10%
Utsusemi – Obtained: Level 4, Cost: None, Description: Avoid a single physical attack
Keishi Kasiei – Obtained: Level 5, Cost: 1 Slot, Description: Increases attack damage after successfully evading an attack
Ikkikasei – Obtained: Level 6, Cost: 1BP, Description: Increased amount of hits by 100% on next turn
Momentum – Obtained: Level 7, Cost: 1 Slot, Description: Ability to attack more when defeating an enemy
Evasion +20% – Obtained: Level 8, Cost: 2 Slots, Description: Increases evasion by 20%
Shunshin no Jutsu – Obtained: Level 9, Cost: None, Description: Increased evasion for six rounds
Kugutsu no Jutsu – Obtained: Level 10, Cost: None, Description: Choose which party member to receive damage from selected enemy
Duel Wield Mastery – Obtained: Level 11, Cost: 1 Slot, Description: Decreases dual-wield damage penalties
Hide – Obtained: Level 12, Cost: None, Description: Decreases chance of being targetted for four rounds
Evasion +30% – Obtained: Level 13, Cost: 3 Slots, Description: Increases evasion by 30%
Thousand Hands – Obtained: Level 14, Cost: 2 Slots, Description: Extend users hit count from 16 to 32
Crescent Moon – Obtained: Level 1, Cost: 1BP, Description: Increases damage by 125% for staves and swords
Jump – Obtained: Level 2, Cost: 1BP, Description: Deal 250% damage in the next round, more if using a spear
Spear Lore – Obtained: Level 3, Cost: 1 Slot, Description: Raises Spear aptitude rank
Judgement – Obtained: Level 4, Cost: 2BP, Description: Target a single enemy for 400% increased damage
Spirit Barrier – Obtained: Level 5, Cost: 10MP, Description: Damage is done to character's MP instead of HP
Soul Crush – Obtained: Level 6, Cost: 16MP, Description: Deal damage to target's HP
Boost BP Techniques – Obtained: Level 7, Cost: 3 Slots, Description: Skills that use BP cost one more than normal, have an increased 150% damage
Genocide – Obtained: Level 8, Cost: None, Description: Enemies and party members with less than 10% HP are knocked out
High Jump – Obtained: Level 9, Cost: 2BP, Description: Jump off screen, come back next round dealing 300% damage, 450% if a spear is equipped
Selection – Obtained: Level 10, Cost: 2 Slots, Description: Attack damage will not be reduced by target's Default state
Soul Hunt – Obtained: Level 11, Cost: 1 Slot, Description: Increases parameters after an ally or enemy is KO'd
Aerial – Obtained: Level 12, Cost: 1 Slot, Description: Time in air is increased by 1 turn, damage is increased by 150%
Sky High – Obtained: Level 13, Cost: 3 Slots, Description: Begin battle in mid-air
Super Jump – Obtained: Level 14, Cost: 3BP, Description: Leap off-screen, then two turns later, come down doing 200% damage to all enemies
Power of Love – Obtained: Level 1, Cost: 30MP, Description: Increases attack for four turns
Love is Haste – Obtained: Level 2, Cost: 24MP, Description: Increases speed for four turns
Again With You – Obtained: Level 3, Cost: 26MP, Description: Increases ally's BP by 1
Protecting You – Obtained: Level 4, Cost: 24MP, Description: Increases defense for four turns
Key to My Heart – Obtained: Level 5, Cost: 24MP, Description: Increased magic defense for four turns
Support Amp – Obtained: Level 6, Cost: 1 Slot, Description: Add 10% to stat-raising effects you receive, while subtracting 10% form stat-lowering effects
Fiendish Angel – Obtained: Level 7, Cost: 24MP, Description: Increases magic for four turns
Catch Me – Obtained: Level 8, Cost: 12MP, Description: Draws enemy attacks to use for five turns
Voltage – Obtained: Level 9, Cost: 1 Slot, Description: Increases attack and defense after each turn
Extend Support – Obtained: Level 10, Cost: 2 Slots, Description: Raises attack and defense for five turns
Null Charm – Obtained: Level 11, Cost: 1 Slot, Description: Nullifies Charm status
Singing MP Save – Obtained: Level 12, Cost: 2 Slots, Description: Decreases singing MP consumption by 50%
Zero Sum – Obtained: Level 13, Cost: 1BP, Description: Reduce BP to zero for either all enemies or all allies who have one or more BP
My Boyfriend is a Hero – Obtained: Level 14, Cost: 1BP, Description: Increases all allies BP by 1
B/W Magic Level 1 – Obtained: Level 1, Cost: None, Description: Ability to use level 1 White and Black Magic
MP +20% – Obtained: Level 2, Cost: 2 Slots, Description: Increases max MP by 20%
B/W Magic Level 2 – Obtained: Level 3, Cost: None, Description: Ability to use level 2 White and Black Magic
Turn Charge – Obtained: Level 4, Cost: 1 Slot, Description: Gain 1BP during enemy attack
Danger MP 0 – Obtained: Level 5, Cost: 2 Slots, Description: When in critical HP, all spells cost 0MP
B/W Magic Level 3 – Obtained: Level 6, Cost: None, Description: Ability to use level 3 White and Black Magic
Adrenaline – Obtained: Level 7, Cost: 1 Slot, Description: Gain 1BP when an enemy is defeated
Magic Save – Obtained: Level 8, Cost: 2 Slots, Description: Reduces MP costs by 25%
Recover – Obtained: Level 9, Cost: 3 Slots, Description: Get 2BP under the effect of a negative status
B/W Magic Level 4 – Obtained: Level 10, Cost: None, Description: Ability to use level 4 White and Black Magic
Revenger – Obtained: Level 11, Cost: 3 Slots, Description: Gain 1BP when damage has been taken
Revival – Obtained: Level 12, Cost: 3 Slots, Description: Gain 2BP when damage has been takin while having critical HP
Danger Thrill – Obtained: Level 13, Cost: 3 Slots, Description: Increases critical rate when in critical HP
Over Limit – Obtained: Level 14, Cost: 1 Slot, Description: Increases Magic Damage when BP is at 0
Magic Sword Level 1 – Obtained: Level 1, Cost: None, Description: Use level 1 Magic Sword abilities
Magic Sword Level 2 – Obtained: Level 2, Cost: None, Description: Use level 2 Magic Sword abilities
Firewall – Obtained: Level 3, Cost: 1 Slot, Description: Counter-attack with a wall of fire
Magic Sword Level 3 – Obtained: Level 4, Cost: None, Description: Use level 3 Magic Sword abilities
Automatic Aspir Sword – Obtained: Level 5, Cost: 1 Slot, Description: Gain MP by attacking enemies
Magic Armor – Obtained: Level 6, Cost: 1 Slot, Description: Decrease damage of the same element as the sword you are using
Magic Sword Level 4 – Obtained: Level 7, Cost: None, Description: Use level 4 Magic Sword abilities
Magic Sword Level 5 – Obtained: Level 9, Cost: None, Description: Use level 5 Magic Sword abilities
Antimagic – Obtained: Level 10, Cost: 2 Slots, Description: Increased defense against magic attacks
Boost Magic Sword – Obtained: Level 11, Cost: 1 Slot, Description: Get more powerful attacks by spending in additional MP
Magic Sword Level 6 – Obtained: Level 12, Cost: None, Description: Use level 6 Magic Sword abilities
Magic Defense Specialization – Obtained: Level 13, Cost: 1 Slot, Description: Physical defense increases by 50%,
Sword Magic – Obtained: Level 14, Cost: 3 Slots, Description: Damage of current equipped weapon is added to magic attack
Time Magic Level 1 – Obtained: Level 1, Cost: None, Description: Cast level 1 Time Magic
Magic Power 10% Up – Obtained: Level 2, Cost: 1 Slot, Description: Increase magic attack power by 10%
Slow Counter Attack – Obtained: Level 3, Cost: 1 Slot, Description: Perform Slow on enemy after being attacked
Time Magic Level 2 – Obtained: Level 4, Cost: None, Description: Cast level 2 Time Magic
Time Leap – Obtained: Level 5, Cost: 3 Slots, Description: If battle is lost, time resets to beginning of battle
Time Magic Level 3 – Obtained: Level 6, Cost: None, Description: Cast level 3 Time Magic
Stop Invalid – Obtained: Level 7, Cost: 2 Slots, Description: Immune to Stop status
Time Magic Level 4 – Obtained: Level 8, Cost: None, Description: Cast level 4 Time Magic
Time Magic Save MP – Obtained: Level 9, Cost: 2 Slots, Description: Time Magic takes 25% less MP
Time Magic Level 5 – Obtained: Level 10, Cost: None, Description: Cast level 5 Time Magic
World Slow – Obtained: Level 11, Cost: 2 Slots, Description: Everyone loses 1 BP every two turns
Time Magic Level 6 – Obtained: Level 12, Cost: None, Description: Cast level 6 Time Magic
Magic Power 30% Up – Obtained: Level 13, Cost: 3 Slots, Description: Increase magic power by 30%
World Haste – Obtained: Level 14, Cost: 2 Slots, Description: Everyone receives 1 BP after each turn
Steal – Obtained: Level 1, Cost: None, Description: Steal an item from an enemy
Wind Element Abate – Obtained: Level 2, Cost: 1 Slot, Description: Decreased damage from wind elemental attacks
Speed 10% Up – Obtained: Level 3, Cost: 1 Slot, Description: Speed increases by 10%
Heart Stealer – Obtained: Level 4, Cost: 1BP, Description: Steals HP from an enemy
Speed 20% Up – Obtained: Level 5, Cost: 2 Slots, Description: Speed increases by 20%
Mug – Obtained: Level 6, Cost: 6MP, Description: Steal and attack at the same time
Assault – Obtained: Level 7, Cost: 1 Slot, Description: Raises all allies' BP by one when the party gets First Strike or gains a +1 BP bonus at the start of battle
Dagger Lore – Obtained: Level 8, Cost: 1 Slot, Description: Raises Dagger aptitude rank
Swift Blink Attack – Obtained: Level 9, Cost: 2BP, Description: Deals an attack that is based on user's Speed instead of Physical Attack and ignores enemeies' Physical Defense
Essentials of Thievery – Obtained: Level 10, Cost: 3 Slots, Description: Increased stealing rate by 50%
Rip Off – Obtained: Level 11, Cost: 2 Slots, Description: Increased number of stolen items
Take Away – Obtained: Level 12, Cost: 1BP, Description: Steal an item from everyone
Speed 30% Up – Obtained: Level 13, Cost: 3 Slots, Description: Speed increases by 30%
Phantom Thief Anarchy – Obtained: Level 14, Cost: 2 Slots, Description: Attack up whenever a stealing ability succeeds
Angel Money – Obtained: Level 1, Cost: User's level x50 pg, Description: Increased chances of a critical hit
Rip Off – Obtained: Level 2, Description: Get 240% more for an item on sale, chances of sale decreases the higher the value
White Knight – Obtained: Level 3, Cost: 1 slot, Description: Protected by an ally with the most HP when your HP is critical
Drug Delivery – Obtained: Level 4, Cost: pg varies on item, Description: Use recovery medicine bought from a peddler
Risk Hedge – Obtained: Level 5, Description: Lose money instead of taking damage
Takeover – Obtained: Level 6, Cost: 2500 pq, Description: Attack with money for 2500 damage
BP Drink – Obtained: Level 7, Cost: pq varies by BP gained, Description: Use BP recovery medicine bought from a peddler
Speculate – Obtained: Level 8, Cost: 1 slot, Description: 50% chance to deal double damage, and 50% chance to deal none
Obtain Money Up – Obtained: Level 9, Cost: 2 slots, Description: Increased money gain
Millionaire – Obtained: Level 10, Description: When using Friend Summons, the summoned character gains their level x 25 in pg
Dark Cocktail – Obtained: Level 11, Description: Heal an enemy's HP, then get pg equal to amount healed
Full Leverage – Obtained: Level 12, Description: Recovery, damage dealt, and damage taken is increased by 50%
Low Leverage – Obtained: Level 13, Description: Recovery, damage dealt, and damage taken is reduced by 50%
Acquisition – Obtained: Level 14, Cost: pg varies on enemy, Description: Gain control of an enemy
Unyielding Strike – Obtained: Level 1, Description: Gain more power for less accuracy
Invigorate – Obtained: Level 2, Description: Gain more power by lowering HP
Inner Alchemy – Obtained: Level 3, Cost: 5MP, Description: Recover from status conditions
Hp +10% – Obtained: Level 4, Cost: 1 slot, Description: Increase Max HP by 10%
Knuckle Lore – Obtained: Level 5, Cost: 1 slot, Description: Raise Knuckle weapon aptitude rank
Hidden Dragon – Obtained: Level 6, Description: Powerful attack that forces the user to act last
Qigong Wave – Obtained: Level 7, Cost: 12MP, Description: Get attacks which ignore default
Blindproof – Obtained: Level 8, Cost: 1 slot, Description: Immune to Blindness status
Attack +10% – Obtained: Level 9, Cost: 1 slot, Description: Increase physical attack power by 10%
HP +20% – Obtained: Level 10, Cost: 2 slots, Description: Increase Max HP by 20%
Pressure Point – Obtained: Level 11, Cost: 1BP, Description: Attacks that ignore defense
HP +30% – Obtained: Level 12, Cost: 3 slots, Description: Increase Max HP by 30%
Soaring Phoenix – Obtained: Level 13, Cost: HP, Description: Sacrifice HP and turn it into damage
Natural Talent – Obtained: Level 14, Cost: 1 slot, Description: Increase power when nothing is equipped (hands, body, head, and accessories)
Multiply Attack – Obtained: Level 1, Cost: 18MP, Description: Increased attack damage by 200%
Provoke – Obtained: Level 2, Description: Have more chances of getting targeted
Armor Splinter – Obtained: Level 3, Cost: 9MP, Description: Decreases target’s defense
Scale Ripper – Obtained: Level 4, Cost: 9MP, Description: Decreases target’s magic defense
Shin Crusher – Obtained: Level 5, Cost: 9MP, Description: Decreases target’s speed
Mass Attack – Obtained: Level 6, Description: Attack with allies that have below 20% HP
Berserk – Obtained: Level 7, Cost: 18MP, Description: Increases attack
Blaze Site Power – Obtained: Level 8, Cost: 2 slots, Description: Physical attack and defense increases during critical HP
Attack +20% – Obtained: Level 9, Cost: 2 slots, Description: Increases attack by 20%
Jaw Breaker – Obtained: Level 10, Cost: 9MP, Description: Decreases target’s attack
Pile Driver – Obtained: Level 11, Cost: 9MP, Description: Decreases target’s magic
Axe Knowledge – Obtained: Level 12, Cost: 1 slot, Description: Raise Axe aptitude rank
Tidal Wave – Obtained: Level 13, Cost: 2BP, Description: Water elemental damage to enemies
Multiply Attack + – Obtained: Level 14, Cost: 99MP, Description: Attack gets 400% damage
Synthesis – Obtained: Level 1, Description: Combine two items to obtain a special effect
First Aid – Obtained: Level 2, Description: Restores HP to weakest ally at end of turn (can be used while silenced)
Experiment – Obtained: Level 3, Description: Craft an attack item from any consumable
Attack Item + – Obtained: Level 4, Cost: 1 slot, Description: Increased strength for attack items.
Medication – Obtained: Level 5, Description: Use an status curing item to prevent that status for six turns
Recovery – Obtained: Level 6, Cost: 1 slot, Description: Decreased status effects
Medical Knowledge – Obtained: Level 7, Cost: 2 slots, Description: Increased effects of healing items
Auto Potion – Obtained: Level 8, Cost: 2 slots, Description: Automatically consume a potion when taking damage onl if it's in your inventory
Wide Area – Obtained: Level 9, Cost: 1BP, Description: Item affects multiple targets
Poison – Obtained: Level 10, Description: Craft a poison item from a healing item
Auto Phoenix Down – Obtained: Level 11, Cost: 3 BP, Description: Use a Phoenix Down on a downed ally if it's in your inventory
Collect – Obtained: Level 12, Description: Get an item during battle
Resurrect – Obtained: Level 13, Description: Revive all KO'd allies with 25% of their health
Pain Paralysis – Obtained: Level 14, Cost: 2 slots, Description: HP will not fall until the end of second turn, when all damage will be calculated at once
Summon Level 1 – Obtained: Level 1, Description: Use summon magic to level 1
Lightning Resist – Obtained: Level 2, Cost. 1 slot, Description: Reduced damage received from lightning attack
Summon Level 2 – Obtained: Level 3, Description: Use summon magic to level 2
Summon Level 3 – Obtained: Level 4, Description: Use summon magic to level 3
Friendship – Obtained: Level 5, Cost: 1 slot, Description: The rate of increase in the degree of intimacy with your Summon Friend goes up
Summon Magic + – Obtained: Level 6, Cost: 2 slots, Description: Power is increased by 25% in expense of increased MP cost
Summon Level 4 – Obtained: Level 7, Description: Use summon magic to level 4
Summon Level 5 – Obtained: Level 8, Description: Use summon magic to level 5
Substitute Summons – Obtained: Level 9, Cost: 3 slots, Description: Use a random summon
Summon Level 6 – Obtained: Level 10, Description: Use summon magic to level 6
Conversion – Obtained: Level 11, Cost: 3 slots, Description: Restore MP equal to 1% of sustained damage
Summon Rush – Obtained: Level 12, Cost: 3 slots, Description: Increases damage depending on the number of summoning magic used
Danger Summon – Obtained: Level 13, Cost: 3 slots, Description: Automatically use a random summon
Friend Summon + – Obtained: Level 14, Cost: 1 slot, Description: Increases the effects of Friend Summons
Aiming – Obtained: Level 1, Cost: 12 MP, Description: Increases power of an attack by 125%
Bug Killer – Obtained: Level 2, Cost: 8MP, Description: 125% increased damage to bug-type enemy
Plant Killer – Obtained: Level 3, Cost: 8MP, Description: 125% increased damage to plant-type enemy
Beast Killer – Obtained: Level 4, Cost: 8MP, Description: 125% increased damage to beast-type enemy
Paralysis Invalid – Obtained: Level 5, Cost: 1 slot, Description: Immune to Paralysis status
Wing Killer – Obtained: Level 6, Cost: 8MP, Description: 125% increased damage to flying-type enemy
Aqua Killer – Obtained: Level 7, Cost: 8MP, Description: 125% increased damage to aqua-type enemy
Bow Lore – Obtained: Level 8, Cost: 1 slot, Description: Raises Bow aptitude rank
Dragon Killer – Obtained: Level 9, Cost: 8MP, Description: 125% increased damage to dragon-type enemy
Undead Killer – Obtained: Level 10, Cost: 8MP, Description: 125% increased damage to undead-type enemy
Evil Killer – Obtained: Level 11, Cost: 8MP, Description: 125% increased damage to demon-type enemy
Hawkeye – Obtained: Level 12, Cost: 1 slot, Description: Increases accuracy by 200%
Precision – Obtained: Level 13, Cost: 2 slots, Description: Increased normal attack damage
Multiburst – Obtained: Level 14, Cost: 1BP, Description: Fire four attacks at random targets
Darkness – Level 1, Cost: HP, Description: Dark attack consumes 20% of Maximum HP
Dark Element Abate – Level 2, Cost: 1 slot, Description: Reduce the damage that is received by the darkness attack
Adversity – Level 3, Cost: 1 slot, Description: Defense and attack power is risen equal to damage received
Devil Use – Level 4, Cost: 6MP, Description: Charm a devil-type enemy.
See you in Hell – Level 5, Cost: 3 slots, Description: Damage everyone after being knocked out.
Minus Sword – Level 6, Cost 16MP, Description: Powerful attacks when HP is critical
Helm Lore – Level 7, Cost 1 slot, Description: Raises Helm aptitude rank
Black Bane – Level 8, Cost, Description: The darkness attacks to all enemies consume 30% HP
Gloom – Level 9, Cost: 1 slot, Description: Damage from darkness attack increases
Absorb Magic Power – Level 10, Cost: 0MP, Description: Physical attack that steals MP
Dark Nebula – Level 11, Cost: HP, Description: Deal dark damage to everyone for 20% of max HP
Physical Attack 30% Up – Level 12, Cost: 3 slots, Description: Physical attack power increases by 30%
Life or Death – Level 13, Cost: 0MP, Description: Become KOed in 4 turns; attack power rises
Rage – Level 14, Cost: HP, Description: Consume HP to attack until HP is 1
Heart Sting – Level 1, Description: Perform a critical attack
Light Element Abate – Level 2, Cost: 1 slot, Description: Decreases light elemental damage
Physical Defense 20% Up – Level 3, Cost: 2 slots, Description: Physical defense increases by 20%
Giant Kill – Level: 4, Description: Deal higher damage to targets with higher HP than you
Magic Critical – Level 5, Cost: 1 slot, Description: Do critical hits using magic
Guard Default – Level 6, Cost: 1 slot, Description: Increase defense during defaulting
Rampart – Level 7, Description: Use shield to block attacks
Item Critical – Level 8, Cost: 1 slot, Description: Able to perform critical hits with items
Radiant Blast – Level 9, Description: Strong light element attack
Boost Critical – Level 10, Cost: 2 slots, Description: Increased damage through critical hits
BP Limit Up – Level 11, Cost: 1 slot, Description: Max BP rises by 1
Desperate – Level 12, Description: Add defense to attack
Armor Lore – Level 13, Cost: 1 slot, Description: Raise Armor aptitude rank
Heaven’s Gate – Level 14, Description: Perform a number of light elemental attacks equal to BP
Corpse – Level 1, Cost: 4MP, Description: Casts doom on an enemy
Black Magic + – Level 2, Cost: 1 slot, Description: Black Magic is stronger but costs more MP
Perish – Level 3, Cost. 26MP, Description: Dark damage to all poisoned enemies/allies
Absorb Magic – Level 4, Cost: 1 slot, Description: Restores some health when taking magic damage
Dusk – Level. 5, Cost. 9MP, Description: Inflicts death on all sleeping enemies/allies
Black Magic Save MP – Level. 6, Cost. 2 slots, Description: Black Magic costs 25% less MP
Sacrifice – Level. 7, Cost. HP, Description: Increases users magic power
Zero – Level. 8, Cost. 1 slot, Description: Magic deals more damage when final digit of users MP is 0
Convergence – Level. 9, Cost. 3 slots, Description: Multi-target spells become single-target but deal more damage
Calamity – Level. 10, Cost. 4MP, Description: Dark damage to all enemies/allies with low BP
Status Ailment + – Level. 11, Cost. 1 slot, Description: Status ailments become more potent
Misfortune – Level. 12, Cost. 4MP, Description: Dark damage to all enemies/allies with high BP
Black Magic ++ – Level. 13, Cost. 1 slot, Description: Black Magic is much stronger but costs much more MP
Burial – Level. 14, Cost. 119MP, Description: Dark damage to all enemies
Spirit Ward – Level. 1, Cost. 16MP, Description: Negates status reduction on an ally for 4 turns
Auto Shell – Level. 2, Cost. 1 slot, Description: Automatically cast Shell on self at the start of battle
Magic Defense +20% – Level. 3, Cost. 2 slots, Description: Increase Magic Defense by 20%
Spirit Support – Level. 4, Cost. 1BP, Description: Increase Attack for 5 turns
BP Convert – Level. 5, Cost. 25% MP, Description: Increase user’s BP by 2
White Magic Save MP – Level. 6, Cost. 2 slots, Description: White Magic costs 25% less MP
Absorption – Level. 7, Cost. 32MP, Description: Absorb elemental magic for 4 turns
Serenity – Level. 8, Cost. 2BP, Description: Neither enemies nor allies suffer damage for 2 turns
Saint – Level. 9, Cost. 2 slots, Description: Increases the effects of recovery magic, but decreases Attack
Big Spirit Blessing – Level. 10, Cost. 2BP, Description: Negates status reduction on all allies for 5 turns
Fairy Blessing – Level. 11, Cost. 1BP, Description: Negate negative statuses on all allies for 5 turns
Equilibrium – Level. 12, Cost. 40MP, Description: Increase BP for targets with low BP, decrease BP for targets with high BP
Mystique – Level. 13, Cost. 32MP, Description: All allies absorb elemental magic for 4 turns
HP Multiply – Level 14, Cost. 3 slots, Description: Increase max HP in battle
Summon Fusion Level 1 – Level. 1, Description: Level 1 Summon Fusion, Girtablulu
Regenerate MP – Level. 2, Cost. 1 slot, Description: Get back MP at the end of each turn
Summon Fusion Level 2 – Level. 3, Description: Allows usage of level 2 Summon Fusion, Hresvelgr
Critical: Recover MP – Level. 4, Cost. 1 slot, Description: Regain MP and HP during critical condition
Summon Fusion Level 3 – Level. 5, Description: Level 3 Summon Fusion, Ziusudra's Sin
Summon MP Save – Level. 6, Cost. 2 slots, Description: 25% decreased MP cost for Summon Magic
Victory MP Heal – Level. 7, Cost. 2 slots, Description: Regain MP at the end of each level
Summon Fusion Level 4 – Level. 8, Description: Level 4 Summon Fusion, Promethean Fire
Sending – Level. 9, Cost. 3 slots, Description: Small enemies are thrown off during the beginning of the battle
Summon Fusion Level 5 – Level. 10, Description: Level 5 Summon Fusion, Deus Ex
Summon Magic ++ – Level. 11, Cost. 3 slots, Description: Power of Summon Magic and MP cost are increased
Mp +30% – Level. 12, Cost. 3 slots, Description: Increase MP by 30%
Summon Fusion Level 6 – Level. 13, Get level 6 Summon Fusion, Susano-o
EXP Up – Level. 14, Cost. 1 slot, Description: Get more experience after a battle
Genome Ability – Level. 1, Cost. Varies, Description: Get Genome skills with Genome drain
Physical Damage Absorb – Level. 2, Cost. 1 slot, Description: Regain HP whenever the player gets attacked
Blood Suck – Level. 3, Description: Get your target’s complete HP
Blood Thirst – Level. 4, Cost. 1 slot, Description: Attack and defense power increases with consecutive kills
Fascination – Level. 5, Description: Use charm on one enemy
Suck Magic – Level. 6, Description: Get your target’s MP
Boost Monster Techniques – Level. 7, Cost. 1 slot, Description: Increased damage for Genome-type skills
Suck Spirit – Level. 8, Cost. 16MP, Description: Get one target’s whole BP
Sedition – Level. 9, Cost. 20MP, Description: Use charm on every enemy
Self Repair – Level. 10, Cost. 1 slot, Description: Regain whole of your HP after a battle
Ability Absorb – Level. 11, Cost. 20 slots, Description: Select anyone of your stats to absorb
Boost Absorb Attacks – Level. 12, Cost: 1 slot, Description: Increased damage for absorb-type attacks
Genome Drain – Level. 13, Cost: 1 slots, Description: This one will give the players ability to learn Genome skills
Undeadify – Level. 14, Cost: 3 slots, Description: Players will be able to revive at the end of each turn
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