Bungie has been very talkative of late regarding their projects and progress. In the most recent update on their website, the developer discusses the new direction that they’re looking to take the User Interface for Halo 3. Two key quotes of information from the news post are as follows:
“Folks who’ve played a lot of custom games know that it is very frustrating when the ‘Quick Options’ selection just isn’t enough to get all the options you want in a game type. You won’t have to worry about that from now on. And you can also change your controller setting from anywhere, at any time,” said Bungie’s “Frankie.”
“This is obviously the barest kernel of what to expect from the new UI – and there will be a lot of goodies added to it between now and then. UI gurus Dave Candland and Colm Nelson were kind enough to give me a guided tour today and I can honestly say that I finally ‘get it.’ The problem with adapting to a new UI is the problem of familiarity. You expect things to behave the way they did in Halo 2 and when they don’t, it’s easy to think, ‘Oh, that’s broken,’ when in fact, something has technically been fixed. And the sign of a good UI is that it only takes a couple of tries to get used to it, and that everything is found in its logical place.”
Advanced Media will of course continue to follow any and all updates and news that relate to the next blockbuster title in the Halo franchise, so stay tuned for the latest.