The Super Street Fighter IV development team at Capcom has recently updated their blog with new details about the upcoming game’s network modes.
Covered in the blog are numerous tipics, including the game having a more “community” feel than the last game, multiplayer lobbies allowing match spectators, “preserving” the netcode of SFIV, fight requests, voice chat, and plenty more. Plus, Capcom’s Seth Killian adds that yes, you can record and save your matches at will.
As for the rest, EventHubs.com has translated the full interview, so if you’re interested in street fighting online, then you’ll want to direct your browser here.