Categories: Originals

Killzone Shadow Fall Guide: Scout Class

At launch, Killzone Shadow Fall offers three "distinct" multiplayer classes: Assault, Scout, and Support. Guerrilla Games has already outlined the more offensive Assault Class, so today they are taking a look at the Scout Class, a "much more subtle multiplayer class for those who prefer stealth over streath." Despite, the subtleness in their approach, they are no less deadly then the Assault.

"Scout players excel at catching the enemy unaware, biding their time until they see an opportunity to strike – either from very far away, or from very nearby. Armed for long-distance takedowns and clean, efficient kills, Scout players are usually difficult to spot in battle until it’s too late."

Cloak Ability

The Scout's primary ability, Cloak renders the Scout invisible at a distance when activated. It can only be used in conjunction with a combat knife, as larger weapons disrupt the effect.

Secondary Abilities:

In addition to the primary Cloak ability, Scout players can choose from one of the three secondary abilities:

  • Tactical Echo
    The Tactical Echo ability lets Scout players send out a radar pulse that temporarily highlights all enemy troops and automata within range – even other Scouts using the Cloak ability. This information is then relayed to allied HUDs and radars.
  • Emergency Teleport
    Based on the same technology that lets Spawn Beacons to teleport troops into battle, the Emergency Teleport ability allows Scout players to teleport to a random part of the map when they run into trouble. However, the teleportation device has a lengthy recharge time.
  • Stun Drone
    The Stun Drone ability deploys a flying combat drone that waits in an area until it
    detects an enemy nearby. When attacking, it flies directly at the enemy and detonates an E-Pulse that temporarily blinds and stuns them.

"While Scout players are certainly capable of operating as lone wolves, truly effective Scouts will know when to use their abilities for the benefit of the team. The Tactical Echo ability in particular gives a tremendous advantage in combat, especially in situations where the opposing team is firmly entrenched or has several Scout players of its own."

Matt Liebl

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Matt Liebl

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