Strange as it may sound, this suggestion actually has some credibility – in order to have versions of new releases available at the same time as the album release, Guitar Hero developers have very early access to the music, and additionally have a certain degree of control over the individual tracks to ensure it works in a game environment. Fans are now discussing “ripping” the versions contained in the PS3 version, and creating their own, less distorted version of the album.
(Edit to add: I have now been able to compare samples of both versions, and have made a new post with my conclusions here. There is a detailed comparison of the differences in sound here.) — Mastering Media Blog
There’s plenty more to read about the issue where that came from, including some responses from sound engineer Ted Jensen, whose studio mastered the album.
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