London, United Kingdom – April 7, 2004 – Ubisoft, one of the world’s largest video game publishers, announced that its award-winning Montreal Studio is currently producing Far Cryâ„¢ Instincts, console versions based on the recently released, tropical PC shooter. The console versions will be an entirely new game built from the ground up using the most advanced technology Far Cryâ„¢ fans have come to expect.
“Looking at Far Cry’s incredible success in Europe, which is currently the n°1 selling PC game in all territories’ charts, we are confident that Far Cry Instincts will be one of Ubisoft’s most striking games this year,†said Florence Alibert, Ubisoft’s Marketing Director for EMEA territories. “The Montreal-based development team, gathering most of the talented members behind the original Splinter Cellâ„¢, plans to further reinforce Far Cry Instincts’ position as one of Ubisoft’s key brands for the future.â€
Just as Far Cry redefined the FPS genre on the PC, Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version’s signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands.
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