The Verdict
In the end, The Castle Game is a good buy for the budgeted price of $15. It offers solid replay value and trophies that don’t feel too far out of reach.
Despite the fact that the difficulty balance can be a bit off due to a lack of interactivity on the player’s end, the enemies themselves scale up at a near perfect pace. Once you start to unlock the magic spells and the upgraded archers, the game really begins to open up and lets you get creative.
Though I was skeptical at first about liking the game, The Castle Game has taught this TD newbie why so many gamers are addicted to it. If you are a veteran of the genre, you probably won’t find anything here that you haven’t seen before, but if you have the itch to defend a keep, you won’t find many quality Tower Defense games on the PlayStation 4 that can keep up with The Castle Game.
The Positives
The Negatives
The Castle Game is a sandbox tower defence game that offers a solid introduction to the TD genre if you are a newbie, but suffers from a slow beginning, some occasional odd A.I. behavior and difficulty fluctuations.
When I first sat down with the game, I had barely any idea what I was doing. I admit that I’m not much of a TD player, but I found that the game allowed me to learn from my mistakes pretty effectively through some basic trial and error. I had a tendency to build up walls in a perfect square around my castle, which worked better on paper than it did in practice.
Learning to create pathways towards your castle through the use of wall building end up being the most effective strategy, though it seems counter intuitive at first (why wouldn’t the enemy just break down the wall?). But you quickly learn that for some of the enemy types, that is the most efficient means of being a threat to the player, while simultaneously making the player more of a threat to the enemy. It is this play between efficiency that makes The Castle Game addictive at times.
The Castle Game is comprised of four unique play modes, Standard Difficulty Campaign, Hard Difficulty Campaign, Sandbox and Survival. Sandbox mode is a timed mode that tasks the player with building a singular defence with enhanced resources, and then sets them loose to see how long they can survive against endless waves of enemies, with 8 minutes being the goal. Survival mode is similar to Sandbox, but lets players change up and enhance their defense between waves, gaining resources for kills along the way.
Survival is pretty similar to how the Campaign missions play out, though there is no story details to speak of. Not that it’s of any consequence, but the story is pretty bare bones, if not irrelevant to the whole experience. A dark lord is looking to invade the land, and it’s up to you, the player to stop him. That’s about as far as it ever goes, serving more as a backdrop to what is going on.
Campaign missions do end up varying from time to time, as some task the player with escorting a group of miners to safety, or occasionally a boss will appear at the end of a set of waves that can annihilate units or walls in a single strike. These boss fights can seem a bit daunting at first, but as you unlock more abilities, things get easier.
What I found most odd about The Castle Game is that the campaign missions got easier as I went along, despite the fact that the enemy units were more plentiful and powerful. In the beginning of the game, it’s easy to feel helpless if you start to get overrun, as you don’t have any way of supporting your units. It really goes to show how necessary the upgrades you unlock are to your success.
Overall the game is pretty good, but let’s break down the good and the bad of The Castle Game.
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